Sorry for this one being a day late, Wednesday and Thursday just flew by me. Lots of work happening on all the projects over here.
So today I present some of my original fiction after the jump cut. More game stuff next week.
Friday, September 26, 2014
Thursday, September 18, 2014
The Human Resistance
Directive: Invasion! comes with a deck of cards that represent what the human resistance is doing at the start of each turn. These cards affect everyone in the game and are almost always negative. One turn the humans might steal weapons from your troops, lowering their attack value, or maybe they will bomb an outpost thus removing it from play, or just maybe they will get on board the mother ship and try to disable the engines.
In the long run the human resistance are much more than an annoyance, with all their effects temporary. However a clever alien can use these attacks to their advantage, swooping into his opponent when they are weak and vulnerable.
Thursday, September 11, 2014
While playing Directive: Invasion each player gets a Mother Ship Board, giving details about your species' attributes, ability, and different actions your mother ship can take each turn. Lets look at the mother ship for the Greys.