In Progress
CURRENTLY IN PROGRESS
Horrors: The Scary Story RPG - Finishing Up
TRA: Troubles In Two Worlds - Still the early stages
Pick Up Group- Card Templates in progress
Pick Up Group- Card Templates in progress
Showing posts with label Horrors. Show all posts
Showing posts with label Horrors. Show all posts
Monday, January 9, 2017
2016 and 2017
Hello everyone,
Long time no see.
This probably should have gone up a week ago, but it's here now and that's what matters. Let's talk about 2016 in general and what I have planned for 2017.
Friday, July 29, 2016
Red Herrings in Horrors
red her·ring
noun
- 1.a dried smoked herring, which is turned red by the smoke.
- 2.something, especially a clue, that is or is intended to be misleading or distracting.
In an good Horror story red herrings are very important.
... Not the fish, the second one.
... Not the fish, the second one.
Thursday, February 4, 2016
What Happened Last Year and Plans for 2016
I'm finally getting this update posted. A bit later then I wanted, but expect regular updates from here on out.
It's time for a State of the Games update!
It's time for a State of the Games update!
Thursday, October 8, 2015
The Others Realms of Earth
You know Horrors is up on kickstarter, don't you?
https://www.kickstarter.com/projects/1842635065/horrors-the-scary-story-rpg
With that said, lets move on to the other realms of Earth.
Friday, September 25, 2015
Friday, September 18, 2015
Monday, September 7, 2015
Thursday, September 3, 2015
Horror Archetypes
Horrors will have a list of pre-made, classic, monsters and slashers however the GM will also be able to build his own custom Horror to terrorize his players. The Horror is built from the ground up, giving the Horror different traits, weaknesses, and targets. And this all begins by picking an Archetype.
Thursday, August 27, 2015
The plan moving forward
Hey everyone, it's been a while.
Lots to talk about in this one: Current status of Mars, What went wrong with Directive, What i'm going to do to fix it, and how i'm going to make sure that doesn't happen with Horrors.
As always, click Read More to get into it.
Thursday, April 16, 2015
(more) Horrors art
Sorry for the silence everyone.
My father passed away a couple of weeks ago and I've had a hard time, well, doing anything at all.
But let's try to get back into the the swing of things by posting more Horrors art.
My father passed away a couple of weeks ago and I've had a hard time, well, doing anything at all.
But let's try to get back into the the swing of things by posting more Horrors art.
Friday, March 20, 2015
Horrors: fumbling with the dice
I failed my "update on thursdays" roll, but luckily I fumbled with it as the killer slowly advanced on me until got it up just in time!
Thursday, March 12, 2015
Horror's dice mechanic
It's time for me to take a break from Mars to talk about my next rpg, Horrors.
Just like The Robotic Age, Horrors uses it own original system to help pull you into the theme and setting. You won't be rolling percentiles or handfuls of d10s... well, unless your character is really skilled.
Thursday, March 5, 2015
The importance of art
The importance of art in your role-playing game
Now I don't just mean that you need some art in your RPG, that should go without saying. I want to talk about getting the right art for your game.
Click read more if your interested in hearing how I pick my artists and see some never before seen art for Directive: Invasion and Horrors.
Click read more if your interested in hearing how I pick my artists and see some never before seen art for Directive: Invasion and Horrors.
Thursday, January 1, 2015
The plan for 2015 and beyond
Thursday, December 11, 2014
Horrors First Playtest
We finished up our first full Horrors play test this week. A few things need to be tweaked, new mechanics introduced, and some skills were added while others removed. Overall, things went well and people had fun.
Click read more for the breakdown of the game.
Click read more for the breakdown of the game.
Thursday, October 30, 2014
Third Game announcement!
As I mentioned before, I had planned to announce my third game about now, and with Halloween tomorrow this seems as good a time as ever.
Click Read More to find out what it is.
Click Read More to find out what it is.
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