In Progress

CURRENTLY IN PROGRESS

Horrors: The Scary Story RPG - Finishing Up

TRA: Troubles In Two Worlds - Still the early stages

Pick Up Group- Card Templates in progress
Showing posts with label Directive. Show all posts
Showing posts with label Directive. Show all posts

Friday, May 27, 2016

Con's, Card Games, and other news


Boy it's been awhile. But I'm back, I'm better, and I'm getting things done!

Let's talk news!


Thursday, February 4, 2016

What Happened Last Year and Plans for 2016

I'm finally getting this update posted. A bit later then I wanted, but expect regular updates from here on out.


It's time for a State of the Games update!

Thursday, August 27, 2015

The plan moving forward




Hey everyone, it's been a while.

Lots to talk about in this one: Current status of Mars, What went wrong with Directive, What i'm going to do to fix it, and how i'm going to make sure that doesn't happen with Horrors.


As always, click Read More to get into it.


Thursday, July 30, 2015

Directive Launch date

Hey everyone, sorry for the silence. It's been rough over here. But I have big news

Directive: Invasion! will launch on kick starter August 3rd.

That's this Monday. Get hyped! And expect some kickstarter exclusive cameos included when we fund.


Other game news:

Mars - ready to be edited and formatted, just waiting for people to free up

Horrors- Still on track for October 1st launch.


Thursday, June 4, 2015

Directive: Invasion! Finished Prototypes


Last weekend I was at Phoenix ComiCon running games of Robotic Age and Directive: Invasion!

People at the con were the first to see the finished prototype pieces for Directive, but now you all get to be the second.

Thursday, May 28, 2015

Phoenix ComiCon 2015



I'm at Phoenix ComiCon



http://www.phoenixcomicon.com/gaming/refined/chrono/ag/TrueInOne



Come find me and play some games

Thursday, May 21, 2015

Directive: Invasion! Harvesting the Planet


Phoenix ComiC-Con is next weekend and I'm desperately trying to get my stuff together. There will be games of Robotic Age: Mars being run, but I'll also be show casing Directive: Invasion for all who want to play.
I'll post my run times in next week's blog, but until then lets talk about harvesting the planet.


Thursday, March 5, 2015

The importance of art

The importance of art in your role-playing game


Now I don't just mean that you need some art in your RPG, that should go without saying. I want to talk about getting the right art for your game.

Click read more if your interested in hearing how I pick my artists and see some never before seen art for Directive: Invasion and Horrors.

Thursday, January 1, 2015

The plan for 2015 and beyond



Happy New Year everybody. With today's blog I want to talk about True In One's plans over the next year, and all they ways these plans can fail.

Thursday, December 18, 2014

Directive: Invasion! Map Tiles



Unlike other 4x games, Directive doesn't randomly distribute it's map tiles, but instead allows players to place them one after another.
This means you can try to set the terrain to your advantage, while your opponents are attempting to do the same.

Thursday, December 4, 2014

To add new mechanics to Directive: Invasion!


When the Mars kickstarter was going it gave Directive: Invasion some downtime. And whenever something I'm working on has down time I will, without fail, find something to add to it.
One of these new mechanics will definitely be added to the main game, the other... well, I haven't decided yet.

Thursday, October 16, 2014

State of the Games

Short Version

  • Directive: Invasion delayed to early 2015
  • The Robotic Age: Mars kickstarter begins next week!
  • Third project will be announced in the Oct 30th blog.

Long Version

Thursday, October 2, 2014

The aliens of Directive: Invasion!



The galaxy holds countless worlds full of life, but there are only a dozen species that are capable of interstellar travel. Most species have trouble understanding their own cultural differences, let alone those from a completely different world. Because of this xenophobia, each species knows very little about each other and prefers to keep it that way.  

Thursday, September 18, 2014

The human resistance and how you score


The Human Resistance

  Directive: Invasion! comes with a deck of cards that represent what the human resistance is doing at the start of each turn. These cards affect everyone in the game and are almost always negative. One turn the humans might steal weapons from your troops, lowering their attack value, or maybe they will bomb an outpost thus removing it from play, or just maybe they will get on board the mother ship and try to disable the engines. 
In the long run the human resistance are much more than an annoyance, with all their effects temporary. However a clever alien can use these attacks to their advantage, swooping into his opponent when they are weak and vulnerable. 

Thursday, September 11, 2014

Player Actions Directive: Invasion


While playing Directive: Invasion each player gets a Mother Ship Board, giving details about your species' attributes, ability, and different actions your mother ship can take each turn. Lets look at the mother ship for the Greys.


Thursday, August 14, 2014

Directive: Invasion! Game Basics

Week 2, still going strong!

So the game starts off with the players randomly picking their alien race and the Directives they will use to score points. After that the players will be taking turns laying Terrain and Monument tiles to build the game board. This means the game board is different every game and changes in size based on the number of players.

Friday, August 8, 2014

About this blog and first looks at Directive: Invasion!

So this is my first blog, ever. As some of you might have guessed, I'm a bit of a recluse when it comes to social media. I'm more of a lurker then a poster most of the time.
Well this blog is going to change that as every Thursday (yes I know this one is late) I will post updates for the current games I am working on, news or reviews I may feel are relevant, and maybe even some short fiction if i'm in the mood.
At the top of the page will be current updates on my next 3 games, which are Directive: Invasion, The Robotic Age: Mars, and a secret third project I will reveal more on as it gets more completed. Those listings will, hopefully, be updated every week when a new post is up. 


Speaking of Directive: Invasion!


Directive: Invasion! is a board game for 2-6 players where everyone plays a different alien species who has invaded earth at the same time.
Harvest resources, destroy monuments, take over cities, and do whatever you can to conquer Earth before they do!
The base box will include six alien species to play as, with more being unlocked via stretch goals. 

  • The Bugs spread quickly and fiercely, but don't think to defend their hives.
  • The Grey's are the most technologically advanced and can teleport troops around earth.
  • The Reptiles are masters of mimicry and can pose as humans.
  • The Hunters gain strength in numbers and should always move as a pack.
  • The Greens are prepared for anything and can move their outposts as walking tripods.
  • The Robots are the most efficient and can harvest resources with minimal effort. 
The game is close to being Kickstarter ready and should be up in just a couple of months if everything goes right. Next week expect more details on the game mechanics and then the week after that will probably be about Robotic Age: Mars.