In Progress
CURRENTLY IN PROGRESS
Horrors: The Scary Story RPG - Finishing Up
TRA: Troubles In Two Worlds - Still the early stages
Pick Up Group- Card Templates in progress
Pick Up Group- Card Templates in progress
Showing posts with label Directive. Show all posts
Showing posts with label Directive. Show all posts
Friday, May 27, 2016
Thursday, February 4, 2016
What Happened Last Year and Plans for 2016
I'm finally getting this update posted. A bit later then I wanted, but expect regular updates from here on out.
It's time for a State of the Games update!
It's time for a State of the Games update!
Thursday, August 27, 2015
The plan moving forward
Hey everyone, it's been a while.
Lots to talk about in this one: Current status of Mars, What went wrong with Directive, What i'm going to do to fix it, and how i'm going to make sure that doesn't happen with Horrors.
As always, click Read More to get into it.
Thursday, July 30, 2015
Directive Launch date
Hey everyone, sorry for the silence. It's been rough over here. But I have big news
Directive: Invasion! will launch on kick starter August 3rd.
That's this Monday. Get hyped! And expect some kickstarter exclusive cameos included when we fund.
Other game news:
Mars - ready to be edited and formatted, just waiting for people to free up
Mars - ready to be edited and formatted, just waiting for people to free up
Horrors- Still on track for October 1st launch.
Thursday, June 4, 2015
Directive: Invasion! Finished Prototypes
Last weekend I was at Phoenix ComiCon running games of Robotic Age and Directive: Invasion!
People at the con were the first to see the finished prototype pieces for Directive, but now you all get to be the second.
Thursday, May 28, 2015
Phoenix ComiCon 2015
I'm at Phoenix ComiCon
http://www.phoenixcomicon.com/gaming/refined/chrono/ag/TrueInOne
Come find me and play some games
Thursday, May 21, 2015
Directive: Invasion! Harvesting the Planet
Phoenix ComiC-Con is next weekend and I'm desperately trying to get my stuff together. There will be games of Robotic Age: Mars being run, but I'll also be show casing Directive: Invasion for all who want to play.
I'll post my run times in next week's blog, but until then lets talk about harvesting the planet.
Thursday, March 5, 2015
The importance of art
The importance of art in your role-playing game
Now I don't just mean that you need some art in your RPG, that should go without saying. I want to talk about getting the right art for your game.
Click read more if your interested in hearing how I pick my artists and see some never before seen art for Directive: Invasion and Horrors.
Click read more if your interested in hearing how I pick my artists and see some never before seen art for Directive: Invasion and Horrors.
Thursday, January 1, 2015
The plan for 2015 and beyond
Thursday, December 18, 2014
Directive: Invasion! Map Tiles
Unlike other 4x games, Directive doesn't randomly distribute it's map tiles, but instead allows players to place them one after another.
This means you can try to set the terrain to your advantage, while your opponents are attempting to do the same.
Thursday, December 4, 2014
To add new mechanics to Directive: Invasion!
When the Mars kickstarter was going it gave Directive: Invasion some downtime. And whenever something I'm working on has down time I will, without fail, find something to add to it.
One of these new mechanics will definitely be added to the main game, the other... well, I haven't decided yet.
Thursday, October 16, 2014
State of the Games
Short Version
- Directive: Invasion delayed to early 2015
- The Robotic Age: Mars kickstarter begins next week!
- Third project will be announced in the Oct 30th blog.
Long Version
Thursday, October 2, 2014
The aliens of Directive: Invasion!
The
galaxy holds countless worlds full of life, but there are only a dozen species
that are capable of interstellar travel. Most species have trouble understanding
their own cultural differences, let alone those from a completely different
world. Because of this xenophobia, each species knows very little about each
other and prefers to keep it that way.
Thursday, September 18, 2014
The human resistance and how you score
The Human Resistance
Directive: Invasion! comes with a deck of cards that represent what the human resistance is doing at the start of each turn. These cards affect everyone in the game and are almost always negative. One turn the humans might steal weapons from your troops, lowering their attack value, or maybe they will bomb an outpost thus removing it from play, or just maybe they will get on board the mother ship and try to disable the engines.
In the long run the human resistance are much more than an annoyance, with all their effects temporary. However a clever alien can use these attacks to their advantage, swooping into his opponent when they are weak and vulnerable.
Thursday, September 11, 2014
Player Actions Directive: Invasion
While playing Directive: Invasion each player gets a Mother Ship Board, giving details about your species' attributes, ability, and different actions your mother ship can take each turn. Lets look at the mother ship for the Greys.
Thursday, August 14, 2014
Directive: Invasion! Game Basics
Week 2, still going strong!
So the game starts off with the players randomly picking their alien race and the Directives they will use to score points. After that the players will be taking turns laying Terrain and Monument tiles to build the game board. This means the game board is different every game and changes in size based on the number of players.
So the game starts off with the players randomly picking their alien race and the Directives they will use to score points. After that the players will be taking turns laying Terrain and Monument tiles to build the game board. This means the game board is different every game and changes in size based on the number of players.
Friday, August 8, 2014
About this blog and first looks at Directive: Invasion!
So this is my first blog, ever. As some of you might have guessed, I'm a bit of a recluse when it comes to social media. I'm more of a lurker then a poster most of the time.
Directive: Invasion! is a board game for 2-6 players where everyone plays a different alien species who has invaded earth at the same time.
Harvest resources, destroy monuments, take over cities, and do whatever you can to conquer Earth before they do!
Well this blog is going to change that as every Thursday (yes I know this one is late) I will post updates for the current games I am working on, news or reviews I may feel are relevant, and maybe even some short fiction if i'm in the mood.
At the top of the page will be current updates on my next 3 games, which are Directive: Invasion, The Robotic Age: Mars, and a secret third project I will reveal more on as it gets more completed. Those listings will, hopefully, be updated every week when a new post is up.
Speaking of Directive: Invasion!
Directive: Invasion! is a board game for 2-6 players where everyone plays a different alien species who has invaded earth at the same time.
Harvest resources, destroy monuments, take over cities, and do whatever you can to conquer Earth before they do!
The base box will include six alien species to play as, with more being unlocked via stretch goals.
- The Bugs spread quickly and fiercely, but don't think to defend their hives.
- The Grey's are the most technologically advanced and can teleport troops around earth.
- The Reptiles are masters of mimicry and can pose as humans.
- The Hunters gain strength in numbers and should always move as a pack.
- The Greens are prepared for anything and can move their outposts as walking tripods.
- The Robots are the most efficient and can harvest resources with minimal effort.
The game is close to being Kickstarter ready and should be up in just a couple of months if everything goes right. Next week expect more details on the game mechanics and then the week after that will probably be about Robotic Age: Mars.
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